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Genshin Impact Version 2.1 Sparks Five Times Player Spending

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Genshin Impact generated an average of $21.6 million per day between September 1 and 7, 2021, Sensor Tower data shows.

Genshin Impact Version 2.1 Sparks Five Times Player Spending Increase to $150 Million in First Week

Genshin Impact becomes fastest mobile game to hit $5 billion in player spending, ahead of Candy Crush and Honor of Kings

Version 3.2 Livestream Announcement : r/Genshin_Impact_Leaks

A Knight's Journey Through Liyue, Genshin Impact Wiki

Genshin Impact Version 3.7 update “Duel! The Summoners' Summit” is set to release on 24th May 2023 - MEmu Blog

Genshin Impact Version 2.1 Sparks Five Times Player Spending Increase to $150 Million in First Week

Honkai Star Rail made 40 million USD with 14 million downloads in 5/6 days : r/gachagaming

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I've only ever played one gacha game (Genshin) - they just announced their 1 year anniversary rewards - a free 10 pull and refreshing the double bonus on buying wishing currency. Is

Genshin Impact Update 1.2 Patch Notes Reveal Tons Of New Content And Rewards - GameSpot

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Genshin Impact - Wikipedia